Resource Preloading 
Resource preloading is a very crucial concept, mainly used for loading static resources that the animation will need in advance. The preloaded resources can all be found in the global variable $source.
Font Preloading 
javascript
await useFont(url)Here, url represents the location of the font file and returns an ArrayBuffer object. After that, you can use it in Text:
javascript
root.add(new Text('Hello Newcar'))Since CanvasKit-WASM does not support CSS fonts, you need to prepare the font files yourself.
Image Preloading 
javascript
const image = await useImage(url)Then you can use it in ImageWidget:
javascript
root.add(new ImageWidget(image))
